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Beamng controls
Beamng controls






beamng controls

  • Fixed a pronounced dip in the road near the camp site.
  • Improved depth map to prevent tires sinking into the river rocks material.
  • Fixed the bus route stops positions and names.
  • Updated terrain, asphalt decalroad, and decal materials to PBR.
  • beamng controls

  • Fixed missing collision on racetrack tire barriers.
  • Fixed traffic spawning where it shouldn’t.
  • beamng controls

  • Enabled gated roads for racetracks and arenas.
  • Fixed traffic spawning on the racetrack.
  • Added Couch and Armchair loads to Box Utility, Large Box Utility, Small Flatbed trailers as well as to Van and Pickup.
  • Added new configurations with 22000L and 34000L load volume.
  • Remade loads jbeam with more realistic liquid sloshing/surge behavior and fully adjustable volume.
  • Tweaked body deformation, improved collision and rigidity of various subparts.
  • Remade loads jbeam with reduced rigidity, better collision and deformation.
  • Reduced torsional rigidity and tweaked deformation.
  • Fixed race/rally hillclimb configurations using sport exhaust instead of race exhaust.
  • Reworked canopy latch to prevent collision fighting issues when a rollcage is fitted.
  • #BEAMNG CONTROLS SKIN#

  • Fixed Carabinieri configuration default colors so the text on the skin is visible on spawn.
  • Cleaned up duplicate meshes from crawler coilovers.
  • Fixed misaligned vertex in dashboard mesh.
  • Tweaked positions of eSBR turn signal flares.
  • Fixed instability in front electric motor mounts in some crashes.
  • Added Collision helper nodes to the dump bed upfit to reduce the possibility of objects getting stuck in the sides of it.
  • Added missing surface cross beams on fuel tanks.







  • Beamng controls